
/ip firewall mangle
add chain=prerouting action=mark-connection new-connection-mark=game_conn passthrough=yes protocol=tcp dst-port=1818,2001,3010,4300,5105,5121,5126,5171,5340-5352,6000-6152,7777
add chain=prerouting action=mark-connection new-connection-mark=game_conn passthrough=yes protocol=tcp dst-port=7341-7350,7451,8085,9600,9601-9602,9300,9376-9377,9400,9700,10001-10011
add chain=prerouting action=mark-connection new-connection-mark=game_conn passthrough=yes protocol=tcp dst-port=10402,11011-11041,12011,12110,13008,13413,15000-15002,16402-16502,16666,18901-18909,19000
add chain=prerouting action=mark-connection new-connection-mark=game_conn passthrough=yes protocol=tcp dst-port=19101,22100,27780,28012,29000,29200,39100,39110,39220,39190,40000,49100
add chain=prerouting action=mark-connection new-connection-mark=game_conn passthrough=yes protocol=tcp dst-port=14009-14010,4300
add chain=prerouting action=mark-connection new-connection-mark=game_conn passthrough=yes protocol=udp dst-port=14009-14010,4300
add chain=prerouting action=mark-connection new-connection-mark=game_conn passthrough=yes protocol=udp dst-port=1293,1479,6100-6152,7777-7977,8001,9401,9600-9602,12020-12080,30000,40000-40010
add chain=prerouting action=mark-connection new-connection-mark=game_conn passthrough=yes protocol=udp dst-port=42051-42052,11100-11125,11440-11460
add chain=prerouting action=mark-packet new-packet-mark=game_pkt passthrough=no connection-mark=game_conn
Saya sering menggunakan queue simple mikrotik untuk limit bandwidth di padu dengan proy eternal lusca proxy.
berikut setting queue simple game online mikrotik yang saya gunakan.
/queue type
add kind=pcq name=game pcq-burst-rate=0 pcq-burst-threshold=0 pcq-burst-time=\
10s pcq-classifier=src-address,dst-address,src-port,dst-port \
pcq-dst-address-mask=32 pcq-dst-address6-mask=64 pcq-limit=50 pcq-rate=0 \
pcq-src-address-mask=32 pcq-src-address6-mask=64 pcq-total-limit=2000
/queue simple
add burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s direction=both \
disabled=no interface=all limit-at=0/0 max-limit=0/0 name=GAME \
packet-marks=game_pkt parent=none priority=1 queue=game/game \
target-addresses=0.0.0.0/0 total-queue=default-small