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Tampilkan postingan dengan label simple queue. Tampilkan semua postingan
Tampilkan postingan dengan label simple queue. Tampilkan semua postingan

Minggu, 05 Mei 2013

Setting Mikrotik SevenStar Net Binjai Sumatera Utara

Setting Mikrotik SevenStart Net Binjai Sumatera Utara - Warnet SevenStart Net Binjai Sumatera Utara, sebenernya warnet ini sudah saya setting beberapa bulan lalu, namun ada keluhan sedikit soal game dan browsingnya, sehingga di restore kembali ke settingan awal. Dan saya setting ulang dengan limit browsing dan game online menggunakan queue tree. SevenStart menggunakan dua line speedy, sehingga butuh sedikit mangle load balancing untuk membagi paket data yang ada di kedua line tersebut.




Seperti di tulisan jasa setting mikrotik sebelumnya, saya mengumpulkan ip game di address-list yang kemudian di mangle untuk prioritas game, dan membagi bandwidth dengan browsing. Berikut mangle untuk menangkap ip game yang di kumpulkan di address-list mikrotik


/ip firewall filter
add action=drop chain=forward disabled=no in-interface=ether3 src-address-list=!IP
add action=add-dst-to-address-list address-list=FB-Game address-list-timeout=0s chain=forward disabled=no dst-port=843,9339,8291 in-interface=ether3 protocol=tcp
add action=add-dst-to-address-list address-list=game_online address-list-timeout=1d chain=forward disabled=no dst-port=\
1818,2001,3010,4300,5105,5121,5126,5171,5340-5352,6000-6152,7777 in-interface=ether3 protocol=tcp
add action=add-dst-to-address-list address-list=game_online address-list-timeout=1d chain=forward disabled=no dst-port=\
7341-7350,7451,8085,9600,9601-9602,9300,9376-9377,9400,9700,10001-10011 in-interface=ether3 protocol=tcp
add action=add-dst-to-address-list address-list=game_online address-list-timeout=1d chain=forward disabled=no dst-port=\
10402,11011-11041,12011,12110,13008,13413,15000-15002,16402-16502,16666,18901-18909,19000 in-interface=ether3 protocol=tcp
add action=add-dst-to-address-list address-list=game_online address-list-timeout=1d chain=forward disabled=no dst-port=\
19101,22100,27780,28012,29000,29200,39100,39110,39220,39190,40000,49100,4300 in-interface=ether3 protocol=tcp
add action=add-dst-to-address-list address-list=game_online address-list-timeout=1d chain=forward disabled=no dst-port=14009-14010,4300 in-interface=ether3 protocol=udp
add action=add-dst-to-address-list address-list=game_online address-list-timeout=1d chain=forward disabled=no dst-port=14009-14010 in-interface=ether3 protocol=udp
add action=add-dst-to-address-list address-list=game_online address-list-timeout=1d chain=forward disabled=no dst-port=\
1293,1479,6100-6152,7777-7977,8001,9401,9600-9602,12020-12080,30000,40000-40010 in-interface=ether3 protocol=udp
add action=add-dst-to-address-list address-list=game_online address-list-timeout=1d chain=forward disabled=no dst-port=42051-42052,11100-11125,11440-11460 in-interface=\
ether3 protocol=udp

Kemudian saya menggunakan layer7 untuk melimit download, yang mana limit bandwidth menggunakan extensi layer7 ini di beri prioritas terbawah. Berikut Layer7 untuk melimit bandwidth yang saya gunakan.

/ip firewall layer7-protocol
add name=youtube regexp="http/(0\\.9|1\\.0|1\\.1)[\\x09-\\x0d ][1-5][0-9][0-9][\\x09-\\x0d -~]*(content-type: video)"
add name=big regexp="^.*get.+\\.(exe|rar|zip|7z|cab|asf|mov|wmv|mpg|mpeg|mkv|avi|flv|pdf|wav|rm|mp3|mp4|ram|msu|msi|nup|vdf|rmvb|dat|daa|iso|nrg|bin|vcd|mp2|3gp|mpe|qt|raw|wma|ogg|doc|deb|tar|bzip|gzip|gzip2|0[0-9][0-9]).*\$"
add name=streaming regexp="a.youtube.com|d.youtube.com|e.youtube.com|f.youtube.com|g.youtube.com|h.youtube.com|i.youtube.com|j.youtube.com|l.youtube.com|c.youtube.com|d.youtube.com|youtube|tube|dailymotion.com"

Setelah ip game online indonesia di tangkap sesuai port yang ada pada mikrotik, lalu saya beri mangle untuk game ini, Berikut mangle untuk game online menggunakan mikrotik, yang saya buat.

/ip firewall mangle 
add action=mark-connection chain=prerouting comment=GAME disabled=no dst-address-list=game_online dst-port=\
1818,2001,3010,4300,5105,5121,5126,5171,5340-5352,6000-6152,7777 new-connection-mark=game_conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting disabled=no dst-address-list=game_online dst-port=7341-7350,7451,8085,9600,9601-9602,9300,9376-9377,9400,9700,10001-10011 \
new-connection-mark=game_conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting disabled=no dst-address-list=game_online dst-port=\
10402,11011-11041,12011,12110,13008,13413,15000-15002,16402-16502,16666,18901-18909,19000 new-connection-mark=game_conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting disabled=no dst-address-list=game_online dst-port=19101,22100,27780,28012,29000,29200,39100,39110,39220,39190,40000,49100 \
new-connection-mark=game_conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting disabled=no dst-address-list=game_online dst-port=14009-14010 new-connection-mark=game_conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting disabled=no dst-address-list=game_online dst-port=14009-14010 new-connection-mark=game_conn passthrough=yes protocol=udp
add action=mark-connection chain=prerouting disabled=no dst-address-list=game_online dst-port=\
1293,1479,6100-6152,7777-7977,8001,9401,9600-9602,12020-12080,30000,40000-40010 new-connection-mark=game_conn passthrough=yes protocol=udp
add action=mark-connection chain=prerouting disabled=no dst-address-list=game_online dst-port=42051-42052,11100-11125,11440-11460 new-connection-mark=game_conn \
passthrough=yes protocol=udp
add action=mark-packet chain=prerouting connection-mark=game_conn disabled=no new-packet-mark=game_pkt passthrough=no
add action=mark-connection chain=prerouting comment="Update Game" disabled=no dscp=!12 dst-address-list=game_online dst-port=80,21 new-connection-mark=update-conn \
packet-mark=!hit passthrough=yes protocol=tcp
add action=mark-packet chain=prerouting connection-mark=update-conn disabled=no dscp=!12 new-packet-mark=update passthrough=no

Lalu saya buat mangle untuk, update game yang konon jika tidak lewat proxy agar di limit sesuai kebutuhan,

/ip firewall mangle 
add action=mark-connection chain=prerouting comment="Update Game" disabled=no dscp=!12 dst-address-list=game_online dst-port=80,21 new-connection-mark=update-conn \
packet-mark=!hit passthrough=yes protocol=tcp
add action=mark-packet chain=prerouting connection-mark=update-conn disabled=no dscp=!12 new-packet-mark=update passthrough=no

Kemudian mangle untuk layer7 streaming, dan saya tambah dengan sedikit content di manglenya.
/ip firewall mangle 
add action=mark-connection chain=prerouting comment=Streaming disabled=no layer7-protocol=YOUTUBE new-connection-mark=streaming-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting disabled=no dscp=!12 layer7-protocol=streaming new-connection-mark=streaming-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=dailymotion.com disabled=no new-connection-mark=streaming-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=mivo disabled=no new-connection-mark=streaming-conn passthrough=yes protocol=tcp
add action=mark-packet chain=prerouting connection-mark=streaming-conn disabled=no new-packet-mark=streaming passthrough=no
Kemudian saya set mangle untuk facebook, dan game online facebook.

/ip firewall mangle 
add action=mark-connection chain=prerouting comment=Facebook disabled=no dst-address-list=FB-Game new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=apps.facebook.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=facebook.com/apps disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=app.facebook.com/pool-live disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=static.ak.connect.facebook.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=statics.poker.static.zynga.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=.ninjasaga.com disabled=no dscp=!12 new-connection-mark=facebook-conn packet-mark=!hit passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=.castle.zgncdn.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=.static.zynga.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=.static.zgncdn.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=.empire.zynga.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=.poker.zynga.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=.castle.zynga.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=.farmville.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=.farmville.zgncdn.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=akamai.net disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting content=.channel.facebook.com disabled=no dscp=!12 new-connection-mark=facebook-conn passthrough=yes protocol=tcp
add action=mark-packet chain=prerouting connection-mark=facebook-conn disabled=no dscp=!12 new-packet-mark=facebook passthrough=no
Untuk Browsingnya saya buat mangle seperti di bawah ini.

/ip firewall mangle 
add action=mark-connection chain=prerouting comment=browsing connection-bytes=100000-256 connection-mark=!facebook-conn disabled=no dscp=!12 dst-address-list=\
!game_online dst-port=80 new-connection-mark=browse-conn packet-mark=!game_pkt passthrough=yes protocol=tcp
add action=mark-packet chain=prerouting connection-mark=browse-conn disabled=no dscp=!12 new-packet-mark=browse passthrough=no
Untuk loadbalancingnya silahkan di gunakan yang nth atau pcc, saya tidak sebut lagi rule-rule tersebut disini.
Untuk Queue Treenya silahkan di kreasikan sendiri..!
Thanks to ForumMikrotik dan segala sumber yang tak bisa disebutkan satu persatu, seperti rule mangle facebook, port game online, rule layer7, dan tak lupa serta connection-bytesnya.

Jasa setting mikrotik dan jasa setting proxy warnet

Selasa, 26 Maret 2013

Limit Download Dengan Queue Tree

Jasa setting mikrotik - Limit Download Dengan Queue Tree - cara limit download dengan queue tree seperti ini saya lakukan di mikrotik hotspot kampus swadaya binjai. Yang tujuannya hanya melimit download berdasarkan connection-bytes.


Limit download dengan queue tree ini berfungsi baik, jika hanya melimit sebesar connection-bytes yang di berikan sampai ke tak terhingga. Karena queue tree ini hanya di gunakan untuk kampus, saya tidak perlu pusing-pusing untuk mempriotiaskan game dan browsing. Queue ini cukup simple dan saya kira sangat powerfull.

Ya tentu saja sesuai kebutuhan.

add chain=forward action=mark-connection new-connection-mark=down-conn passthrough=yes \
protocol=tcp out-interface=ether2-Lan connection-bytes=250000-4294967295 comment="DOWNLOAD"

add chain=forward action=mark-packet new-packet-mark=down-conn passthrough=no \
protocol=tcp out-interface=ether2-Lan connection-mark=Download

add name="download" kind=pcq pcq-rate=256000 pcq-limit=50 pcq-classifier=dst-address pcq-total-limit=2000

add burst-limit=0 burst-threshold=0 burst-time=0s disabled=yes limit-at=0 \
max-limit=256k name=Download packet-mark="" parent=ehter2-Lan priority=8
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=yes limit-at=0 \
max-limit=256k name=Down-client packet-mark=Download parent=Download \
priority=8 queue=download

Untuk limit download dengan queue tree yang lebih baik, contoh limit bandwidth diatas dapat di explorasi lebih jauh.

Jasa setting mikrotik warnet - jasa setting proxy warnet - jasa setting hotspot kampus, jasa setting hotspot kantor, wisp binjai.

Minggu, 06 Januari 2013

Cara Setting Limit Bandwidt Dengan Queue Tree

Jasa Setting Mikrotik - Cara Setting Limit Bandwidt Dengan Queue Tree dengan mikrotik - Queue tree adalah salah satu pitur andalan dari router mikrotik, yang di manfaatkan sebagai manajement bandwidth untuk warnet maupun kantor, queue tree dapat di configurasi sedekian rupa, tentunya hal ini berhubungan erat dengan table mangle, yang di gunakan sebagai penanda koneksi yang akan di olah selanjutnya di queue tree mikrotik.



Masing-masing orang mungkin berbeda caranya dalam melimit bandwith internet, kadang ada yang suka melimit bandwidth warnet dengan pitur queue simple mikrotik, kadang ada juga yang suka menggunakan queue tree, baik queue tree yang di gunakan sebagai pembagi bandwidth otomatis, atau menggunakan queu tree per client sebagai limit banwidthnya. Tergantung selera masing-masing dalam memanfaatkan queue tree sebagai limit bandwidth yang anda inginkan.

Saya menggunakan cara setting limit bandwidth queue tree di bawah ini di suatu warnet, jika anda menginginkannya silahkan di coba dan di sesuaikan dengan kondisi jaringan di tempat anda. Berikut code yang saya gunakan untuk limit bandwidth di mikrotik.

/queue type
set default kind=pfifo name=default pfifo-limit=50
set ethernet-default kind=pfifo name=ethernet-default pfifo-limit=50
set wireless-default kind=sfq name=wireless-default sfq-allot=1514 sfq-perturb=5
set synchronous-default kind=red name=synchronous-default red-avg-packet=1000 red-burst=20 red-limit=60 red-max-threshold=50 red-min-threshold=10
set hotspot-default kind=sfq name=hotspot-default sfq-allot=1514 sfq-perturb=5
add kind=pcq name=game pcq-burst-rate=0 pcq-burst-threshold=0 pcq-burst-time=10s pcq-classifier=src-address,dst-address,src-port,dst-port pcq-dst-address-mask=\
32 pcq-dst-address6-mask=64 pcq-limit=50 pcq-rate=0 pcq-src-address-mask=32 pcq-src-address6-mask=64 pcq-total-limit=2000
add kind=pfifo name=DNS pfifo-limit=64
add kind=pcq name=pcq-download pcq-burst-rate=0 pcq-burst-threshold=0 pcq-burst-time=10s pcq-classifier=dst-address pcq-dst-address-mask=32 \
pcq-dst-address6-mask=128 pcq-limit=50 pcq-rate=2 pcq-src-address-mask=32 pcq-src-address6-mask=128 pcq-total-limit=2000
add kind=pcq name=pcq-upload pcq-burst-rate=0 pcq-burst-threshold=0 pcq-burst-time=10s pcq-classifier=src-address pcq-dst-address-mask=32 \
pcq-dst-address6-mask=128 pcq-limit=50 pcq-rate=512k pcq-src-address-mask=32 pcq-src-address6-mask=128 pcq-total-limit=2000
add kind=pcq name=PCQ-1Mbps pcq-burst-rate=0 pcq-burst-threshold=0 pcq-burst-time=10s pcq-classifier=dst-address,dst-port pcq-dst-address-mask=32 \
pcq-dst-address6-mask=128 pcq-limit=50 pcq-rate=4M pcq-src-address-mask=32 pcq-src-address6-mask=128 pcq-total-limit=2000
set default-small kind=pfifo name=default-small pfifo-limit=10

/queue tree
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=0 name=2.GAME parent=global-total priority=2
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=2500k name="3.LIMIT FILE EXTENTION" parent=global-out priority=3
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=4M name=4.Downlink parent=ether3 priority=8
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=256k name=AVI packet-mark=AVI parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=256k name=EXE packet-mark=EXE parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=512k name=FLV packet-mark=FLV parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=1500k name=YOUTUBE packet-mark=YOUTUBE parent="3.LIMIT FILE EXTENTION" \
priority=3 queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=ISO packet-mark=iso parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=256k name=MP3 packet-mark=MP3 parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=MP4 packet-mark=MP4 parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=MPEG packet-mark=MPEG parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=MPG packet-mark=MPG parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=256k name=RAR packet-mark=RAR parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=WMV packet-mark=WMV parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=256k name=ZIP packet-mark=ZIP parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=512k name=CAB packet-mark=CAB parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=ASF packet-mark=ASF parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=MOV packet-mark=MOV parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=MKV packet-mark=MKV parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=WAV packet-mark=WAV parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=RM packet-mark=RM parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=RAM packet-mark=RAM parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=RMVB packet-mark=RMVB parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=512k name=DAT packet-mark=DAT parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=DAA packet-mark=DAA parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=NRG packet-mark=NRG parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=512k name=BIN packet-mark=BIN parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=3GP packet-mark=3GP parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=7z packet-mark=7z parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=2M name=game packet-mark=game_pkt parent=2.GAME priority=2 queue=game
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=128k name=VIDEO packet-mark=VIDEO parent="3.LIMIT FILE EXTENTION" priority=3 \
queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=80M name=1.HIT packet-mark=hit parent=ether3 priority=1 queue=default
add burst-limit=0 burst-threshold=0 burst-time=0s disabled=no limit-at=0 max-limit=0 name=ping packet-mark=ping_pkt parent=2.GAME priority=5 queue=DNS
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc11 packet-mark=pc11 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc01 packet-mark=pc01 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc02 packet-mark=pc02 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc03 packet-mark=pc03 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc04 packet-mark=pc04 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc05 packet-mark=pc05 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc06 packet-mark=pc06 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc07 packet-mark=pc07 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc08 packet-mark=pc08 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc09 packet-mark=pc09 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc10 packet-mark=pc10 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc12 packet-mark=pc12 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc13 packet-mark=pc13 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc14 packet-mark=pc14 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc15 packet-mark=pc15 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc16 packet-mark=pc16 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc18 packet-mark=pc18 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc19 packet-mark=pc19 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc17 packet-mark=pc17 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc250 packet-mark=pc250 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
add burst-limit=700k burst-threshold=512k burst-time=20s disabled=no limit-at=128k max-limit=384k name=pc251 packet-mark=pc251 parent=4.Downlink priority=8 \
queue=PCQ-1Mbps
Berikut ini mangaleny load balancing 2line speedy dengan nthnya, mangle limit extensi, hit proxy, mangle game priority di queue tree, dan mangle per ip client untuk limit download.

Alasannya kenapa saya lakukan limit bandwidth extensi seperti ini, karena terkadang komputer client yang memiliki chrome dan mozilla atau antivirus bisa update sendiri dan terlimit full di limit per ip.

/ip firewall mangle
add action=jump chain=prerouting comment=PROXY connection-state=new disabled=no dst-address-list=!NoBalance in-interface=ether5 jump-target=jump-lb
add action=mark-connection chain=jump-lb connection-state=new disabled=no dst-address-list=!NoBalance dst-port=80 in-interface=ether5 new-connection-mark=1 \
nth=2,1 passthrough=yes protocol=tcp
add action=mark-routing chain=jump-lb connection-mark=1 disabled=no in-interface=ether5 new-routing-mark=1 passthrough=no
add action=mark-connection chain=jump-lb connection-state=new disabled=no dst-address-list=!NoBalance dst-port=80 in-interface=ether5 new-connection-mark=2 \
nth=1,1 passthrough=yes protocol=tcp
add action=mark-routing chain=jump-lb connection-mark=2 disabled=no in-interface=ether5 new-routing-mark=2 passthrough=no
add action=jump chain=prerouting comment=LOKAL connection-state=new disabled=yes dst-address-list=!PROXY in-interface=ether3 jump-target=jump-lb
add action=mark-connection chain=jump-lb connection-state=new disabled=yes dst-address-list=!PROXY dst-port=80 in-interface=ether3 new-connection-mark=1 nth=\
2,1 passthrough=yes protocol=tcp
add action=mark-routing chain=jump-lb connection-mark=1 disabled=yes dst-address-list=!PROXY in-interface=ether3 new-routing-mark=1 passthrough=no
add action=mark-connection chain=jump-lb connection-state=new disabled=yes dst-address-list=!PROXY dst-port=80 in-interface=ether3 new-connection-mark=2 nth=\
1,1 passthrough=yes protocol=tcp
add action=mark-routing chain=jump-lb connection-mark=2 disabled=yes dst-address-list=!PROXY in-interface=ether3 new-routing-mark=2 passthrough=no
add action=mark-connection chain=prerouting comment=GAME disabled=no dst-port=1818,2001,3010,4300,5105,5121,5126,5171,5340-5352,6000-6152,7777 \
new-connection-mark=game_conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting disabled=no dst-port=7341-7350,7451,8085,9600,9601-9602,9300,9376-9377,9400,9700,10001-10011 new-connection-mark=\
game_conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting disabled=no dst-port=10402,11011-11041,12011,12110,13008,13413,15000-15002,16402-16502,16666,18901-18909,19000 \
new-connection-mark=game_conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting disabled=no dst-port=19101,22100,27780,28012,29000,29200,39100,39110,39220,39190,40000,49100 new-connection-mark=\
game_conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting disabled=no dst-port=14009-14010 new-connection-mark=game_conn passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting disabled=no dst-port=14009-14010 new-connection-mark=game_conn passthrough=yes protocol=udp
add action=mark-connection chain=prerouting disabled=no dst-port=1293,1479,6100-6152,7777-7977,8001,9401,9600-9602,12020-12080,30000,40000-40010 \
new-connection-mark=game_conn passthrough=yes protocol=udp
add action=mark-connection chain=prerouting disabled=no dst-port=42051-42052,11100-11125,11440-11460 new-connection-mark=game_conn passthrough=yes protocol=udp
add action=mark-packet chain=prerouting connection-mark=game_conn disabled=no new-packet-mark=game_pkt passthrough=no
add action=mark-packet chain=forward comment=HIT disabled=no dscp=12 in-interface=ether5 new-packet-mark=hit passthrough=no protocol=tcp
add action=mark-routing chain=prerouting disabled=yes dst-address=202.78.199.150 new-routing-mark=tokobagus passthrough=yes protocol=tcp
add action=mark-packet chain=forward comment="YOUTUBE MARK" disabled=no layer7-protocol=YOUTUBE new-packet-mark=YOUTUBE passthrough=no
add action=mark-packet chain=forward comment="WMV MARK" disabled=no layer7-protocol=WAV new-packet-mark=WMV passthrough=no
add action=mark-packet chain=prerouting comment="EXE MARK" disabled=no layer7-protocol=EXE new-packet-mark=EXE passthrough=no
add action=mark-packet chain=forward comment="ZIP MARK" disabled=no layer7-protocol=ZIP new-packet-mark=ZIP passthrough=no
add action=mark-packet chain=forward comment="RAR MARK" disabled=no layer7-protocol=RAR new-packet-mark=RAR passthrough=no
add action=mark-packet chain=forward comment="MPG MARK" disabled=no layer7-protocol=MPG new-packet-mark=MPG passthrough=no src-address-list=!PROXY
add action=mark-packet chain=forward comment="MPEG MARK" disabled=no layer7-protocol=MPEG new-packet-mark=MPEG passthrough=no
add action=mark-packet chain=forward comment="MP3 MARK" disabled=no layer7-protocol=MP3 new-packet-mark=MP3 passthrough=no
add action=mark-packet chain=forward comment="MOV MARK" disabled=no layer7-protocol=MOV new-packet-mark=MOV passthrough=no
add action=mark-packet chain=forward comment="ISO MARK" disabled=no layer7-protocol=ISO new-packet-mark=ISO passthrough=no
add action=mark-packet chain=forward comment="MKV MARK" disabled=no layer7-protocol=MKV new-packet-mark=MKV passthrough=no
add action=mark-packet chain=forward comment="FLV MARK" disabled=no layer7-protocol=FLV new-packet-mark=FLV passthrough=no
add action=mark-packet chain=forward comment="AVI MARK" disabled=no layer7-protocol=AVI new-packet-mark=AVI passthrough=no
add action=mark-packet chain=forward comment="CAB MARK" disabled=no layer7-protocol=CAB new-packet-mark=CAB passthrough=no
add action=mark-packet chain=forward comment="ASF MARK" disabled=no layer7-protocol=ASF new-packet-mark=ASF passthrough=no
add action=mark-packet chain=forward comment="WAV MARK" disabled=no layer7-protocol=WAV new-packet-mark=WAV passthrough=no
add action=mark-packet chain=forward comment="RM MARK" disabled=no layer7-protocol=RM new-packet-mark=RM passthrough=no
add action=mark-packet chain=forward comment="RAM MARK" disabled=no layer7-protocol=RAM new-packet-mark=RAM passthrough=no
add action=mark-packet chain=forward comment="RMVB MARK" disabled=no layer7-protocol=RMVB new-packet-mark=RMVB passthrough=no
add action=mark-packet chain=forward comment="DAT MARK" disabled=no layer7-protocol=DAT new-packet-mark=DAT passthrough=no
add action=mark-packet chain=forward comment="DAA MARK" disabled=no layer7-protocol=DAA new-packet-mark=DAA passthrough=no
add action=mark-packet chain=forward comment="VIDEO MARK" disabled=no layer7-protocol=VIDOE new-packet-mark=VIDEO passthrough=no
add action=mark-packet chain=forward comment="NRG MARK" disabled=no layer7-protocol=NRG new-packet-mark=NRG passthrough=no
add action=mark-packet chain=forward comment="BIN MARK" disabled=no layer7-protocol=BIN new-packet-mark=BIN passthrough=no
add action=mark-packet chain=forward comment="3GP MARK" disabled=no layer7-protocol=3GP new-packet-mark=3GP passthrough=no
add action=mark-packet chain=forward comment="7z MARK" disabled=no layer7-protocol=7z new-packet-mark=7z passthrough=no
add action=mark-connection chain=prerouting comment=QUEUE connection-mark=!game_conn disabled=no new-connection-mark=pc01 passthrough=yes src-address=\
192.168.10.1
add action=mark-packet chain=prerouting connection-mark=pc01 disabled=no new-packet-mark=pc01 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc02 passthrough=yes src-address=192.168.10.2
add action=mark-packet chain=prerouting connection-mark=pc02 disabled=no new-packet-mark=pc02 passthrough=no
add action=mark-connection chain=prerouting connection-mark=game_conn disabled=no new-connection-mark=pc03 passthrough=yes src-address=192.168.10.3
add action=mark-packet chain=prerouting connection-mark=pc03 disabled=no new-packet-mark=pc02 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc04 passthrough=yes src-address=192.168.10.4
add action=mark-packet chain=prerouting connection-mark=pc04 disabled=no new-packet-mark=pc04 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc05 passthrough=yes src-address=192.168.10.5
add action=mark-packet chain=prerouting connection-mark=pc05 disabled=no new-packet-mark=pc05 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc06 passthrough=yes src-address=192.168.10.6
add action=mark-packet chain=prerouting connection-mark=pc06 disabled=no new-packet-mark=pc06 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc07 passthrough=yes src-address=192.168.10.7
add action=mark-packet chain=prerouting connection-mark=pc07 disabled=no new-packet-mark=pc07 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc08 passthrough=yes src-address=192.168.10.8
add action=mark-packet chain=prerouting connection-mark=pc08 disabled=no new-packet-mark=pc08 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc09 passthrough=yes src-address=192.168.10.9
add action=mark-packet chain=prerouting connection-mark=pc09 disabled=no new-packet-mark=pc09 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc10 passthrough=yes src-address=192.168.10.10
add action=mark-packet chain=prerouting connection-mark=pc10 disabled=no new-packet-mark=pc10 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc11 passthrough=yes src-address=192.168.10.11
add action=mark-packet chain=prerouting connection-mark=pc11 disabled=no new-packet-mark=pc11 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc12 passthrough=yes src-address=192.168.10.12
add action=mark-packet chain=prerouting connection-mark=pc12 disabled=no new-packet-mark=pc12 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc13 passthrough=yes src-address=192.168.10.13
add action=mark-packet chain=prerouting connection-mark=pc13 disabled=no new-packet-mark=pc13 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc14 passthrough=yes src-address=192.168.10.14
add action=mark-packet chain=prerouting connection-mark=pc14 disabled=no new-packet-mark=pc14 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc15 passthrough=yes src-address=192.168.10.15
add action=mark-packet chain=prerouting connection-mark=pc15 disabled=no new-packet-mark=pc15 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc16 passthrough=yes src-address=192.168.10.16
add action=mark-packet chain=prerouting connection-mark=pc16 disabled=no new-packet-mark=pc16 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc17 passthrough=yes src-address=192.168.10.17
add action=mark-packet chain=prerouting connection-mark=pc17 disabled=no new-packet-mark=pc17 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc18 passthrough=yes src-address=192.168.10.18
add action=mark-packet chain=prerouting connection-mark=pc18 disabled=no new-packet-mark=pc18 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc19 passthrough=yes src-address=192.168.10.19
add action=mark-packet chain=prerouting connection-mark=pc19 disabled=no new-packet-mark=pc19 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc250 passthrough=yes src-address=192.168.10.250
add action=mark-packet chain=prerouting connection-mark=pc250 disabled=no new-packet-mark=pc250 passthrough=no
add action=mark-connection chain=prerouting connection-mark=!game_conn disabled=no new-connection-mark=pc251 passthrough=yes src-address=192.168.10.251
add action=mark-packet chain=prerouting connection-mark=pc251 disabled=no new-packet-mark=pc251 passthrough=no

Cara setting limit bandwidth dengan queue tree per client ini tidak saya klaim cocok dengan keinginan dan kondisi jaringan anda, namun tidak ada salahnya jika anda ingin mencobanya, silahkan di gunakan.

Selasa, 17 Januari 2012

Memisah Bandwidth Browsing dan Game

Cara Memisah Bandwidth Browsing dan Game Di Mikrotik - Semua yang aku tulis disini bukan semata-mata karena aku pintar dan master soal mikrotik, yang ada disini tidak lain hasil dari baca sana sini dan pencarian sana sini yang saya padukan dengan kebutuhan saya, dan bukan berarti apa yang ada disini lantas cocok dengan kebutuhan anda.


Seperti halnya memisahkan bandwidth browsing dan game, banyak tutorial yang saya coba - coba dan saya cari dari sana sini, lalu sesuaikan dengan kebutuhan saya. Hasilnya adalah seperti berikut :

chain=prerouting action=mark-connection \
new-connection-mark=game passthrough=yes \
protocol=udp dst-address-list=nice dst-port=40000-40010

chain=prerouting action=mark-connection \
new-connection-mark=game passthrough=yes \
protocol=tcp dst-address-list=nice dst-port=39000-40000

chain=prerouting action=mark-connection \
new-connection-mark=game passthrough=yes \
dst-address-list=nice

chain=prerouting action=mark-packet \
new-packet-mark=Game passthrough=yes \
connection-mark=game

chain=prerouting action=mark-packet \
new-packet-mark=Browsing passthrough=yes \
connection-mark=!game

chain=prerouting action=mark-connection \
new-connection-mark=https passthrough=yes \
protocol=tcp dst-port=443

chain=prerouting action=mark-connection \
new-connection-mark=ping \
passthrough=yes protocol=icmp

Jasa setting mikrotik warnet untuk limit bandwidth warnet menggunakan mikrotik  saya gunakan Queue simple.

Senin, 12 September 2011

Membuat Bandwith Management UPTO Mikrotik

Jasa Setting Mikrotik - Membuat Bandwith Management UPTO Mikrotik,- Membuat bandwith management UPTO pada mikrotik bisa dilakukan dengan memanfaatkan queue - tree dan PCQ (Per Connection Queue) yang berfungsi membagi rata bandwith yang ada.


Misalnya saja kita punya bandwith 2MBPS untuk di share ke 10 User, ketika 10 user ini online dengan otomatis mikrotik membagi rata bandwith yang 2MBPS (2000kbps) kepada 10 clientnya, jadi masing masing client mendapat jatah bandwith 200kbps, dan jika hanya 1 user yang online, mikrotik dengan pcq nya memberikan bandwith full 2 MBPS ke pada user tersebut, dengan metode pcq ini bandwith di bagi secara adil kepada usernya yang online.



Cara membuat bandwith management UPTO pada mikrotik:

Kondisi jaringan :
  1. lan :192.168.1.0/24
  2. indosat : 124.195.12.29
Langkah pertama dalam membuat management bandwith upto di mikrotik :

  • Tandai semua paket yang masuk dari interface lan (dari interface lan mikrotik - client)
/ip firewall mangle

add chain=forward src-address=192.168.1.0/24 \
action=mark-connection new-connection-mark=conn-lokal

add connection-mark=conn-lokal action=mark-packet\
new-packet-mark=packet-lokal chain=forward
  • Buat Queue Tpye dengan jenis PCQ untuk paket yang di tandai masing-masing untuk source dan destination-nya di mikrotik
/queue type add name=lokal-dw kind=pcq pcq-classifier=dst-address
/queue type add name=lokal-up kind=pcq pcq-classifier=src-address
  • Buat Queue Tree Untuk paket download dan upload pada mikrotik
/queue tree add name=lokal-download parent=lan max-limit=2M
/queue tree add parent=lokal-download\
queue=lokal-dw packet-mark=packet-lokal

/queue tree add name=lokal-upload parent=Eth1 max-limit=2M
/queue tree add parent=lokal-upload queue=lokal-up packet-mark=pct-icafe

Dengan ini di user dapat menikmati bandwith up-to jika pelanggan lain offline, semuanya mudah dengan mikrotik :D

Minggu, 27 Maret 2011

SSH ke Proxy External Mikrotik Tidak Dilimit

Jasa setting Mikrotik - SSH ke Proxy External Mikrotik Tidak Dilimit - cara unlimit ssh ke proxy external lewat mikrotik Saya tidak tau judul yang tepat untuk tulisan kecil ini, saya baru tertarik untuk melakukan ini, meski sebenarnya ini perlu sejak dahulu, namun saya sedikit malas untuk urusan tetek bengek soal seperti ini, Hingga baru hari ini saya benar benarlakukan. Agar SSH tidak di limit queue mikrotik, saat di access dari client.



Cara unlimit ssh di mikrotik saya buatkan bebera rule untuk membypass ssh dari queue tree maupun queue simple router mikrotik.

Untuk langkah pertamah unlimit ssh yang menuju proxy external (squid) agar tidak terlimit oleh mikrotik saat di access dari client, yaitu dengan membuat mangle sebagai penanda paket yang masuk mengarah ke arah proxy.

Pertama tandai paket ssh pada mangle.

/ip firewall mangle
add chain=postrouting action=mark-connection \
new-connection-mark=ssh_lost passthrough=yes \
protocol=tcp dst-address=192.168.2.1 src-address-list=LAN dst-port=22

add chain=postrouting action=mark-packet\
new-packet-mark=ssh passthrough=no connection-mark=ssh_lost

Kedua buat queue unlimit untuk paket ssh tadi
/queue tree
add name="ssh" parent=global-out packet-mark=ssh limit-at=0\
queue=default priority=8 max-limit=0 burst-limit=0 \
burst-threshold=0 burst-time=0s

Jasa setting mikrotik - SSH ke Proxy External Mikrotik Tidak Dilimit. Finish.

Senin, 21 Maret 2011

Mangle Unlimited VideoCache Mikrotik

Jasa setting mikrotik warnet- Videocache adalah salah satu software yang mencache video dari youtube atau server streaming lain sejenisnya. Software ini mengatasi kemampuan caching squid yang hanya pada sejenis content dan mengabaikan cache pada file video.


Untuk menginstall videocache pada mesin proxy /squid external yang di pararelkan dengan mikrotik. Harus melalui tahapan tahapan.
  • Install videocache dan pendukungnya sampai berjalan dengan normal dan bisa mencache video yang di buka, untuk mamstikan lihat isi nya pada http://ip-proxy/videocache, bila isi di folder sesuai nama videonya telah ada berarti videocache sudah melakukan fungsinya dengan benar.
  • Dan yang paling penting, saya tidak tau ini terjadi pada orang lain atau hanya saya, video cache yang sudah di cache oleh mesin proxy, tetap terlimit pada queue mikrotik. Dan dapat di atasi dengan mangle unlimited VideoCache Mikrotik ini


Ip firewall mangle

chain=prerouting dst-address=[ipsquid] protocol=tcp dst-port=80\
action=mark-connection new-connection-mark=video-con passthrough=yes

chain=prerouting connection-mark=video-con action=mark-packet\
new-packet-mark=videocache passthrough=no

Lalu buat queue agar paket videocache yang berasal dari squid/ proxy di unlimit oleh mikroti menuju client


/queue simple add name="video-cache" target-addresses=[ip-lan/24] dst-address=0.0.0.0 \
interface=all parent=none packet-marks=videocache \
direction=both priority=8 queue=default-small/default-small \
limit-at=0/0 max-limit=0/0 total-queue=default-small

Perlu menjadi catatan dan perhatian, bahwa vidoecache akan membutuhkan hardisk yang super GD untuk menampung video yang di buka oleh user.

Jasa setting proxy untuk cache video youtube dan update game - Jasa setting mikrotik dan Hotspot - Jasa setting Wireless hubungi contact

Kamis, 10 Februari 2011

Cara Disable Queue Simple Mikrotik

Cara mendisable queue simpel mikrotik. Cara ini sebenarnya tidak hanya untuk mendisable queue simple saja, tapi mendiseble semua rule didalam mikrotik menggunakan cara ini, termasuk mendisable interface /lancard, mendisable mangle, mendisable rule firewall, mendisable nat dan lain lainnya.
Nah dalam kasus ini yang ingin kita disable adalah rule queue pada simple queue

  • Pertama harus login sebagai admin, atau level admin
  • Klik QUEUE -> klik  salah saut nama PC yang ada, kemudian tekan CTRL + A untuk menandai semua PC. 
  • Tekan huruf  D di keyboard untuk mendisable atau bisa juga dengan klik kanan pada nama PC yang ingin kita disable, dan pilih DISABLE

Begitulah kira kira, cara paling mudah untuk mendisable queue simple mikrotik agar bandwidth tidak di limit.

Minggu, 10 Oktober 2010

Bandwith Limitation Perclient

Jasa Setting Mikrotik - Bandwith limitation perclient  fungsi utama sebuah router selain melakukan route mungkin adalah manajement bandwidth, atau melimit bandwidth terhadap client, tujuan melimit bandwidth yaitu agar resource bandwidth yang ada terbagi secara tepat.

Untuk melimit bandwith di mikrotik per extension. Dan Pada post kali ini adalah cara menggunakan simple queue yang di miliki mikrotik untuk melimit bandwith. Meskipun cara melimit bandwith di mikrotik banyak caranya namun sesuai namanya simple queue adalah cara yang paling mudah di terapkan untuk melimit access bandwith perclient terutama di warnet dan perkantoran.

Seperti namanya limit bandwith berfungsi untuk membatasi access user terhadap bandwith internet. Cara limit bandwith via mikrotik. Langkah Bandwith Limitation Perclient ikuti gambar queue simple mikrotik di bawah ini.

  • Buka winbox dan login ke router mikrotik lalu klik QUEUE --> Simple Queue --> Klik Tanda + (tambah) yang berwarna merah

Set Nama untuk clientnya dan tentukan ip client yang ingin di limit bandwith internet via mikrotik.Contohnya :

Name = PC1
Target Address= 192.168.1.1
Target Upload = 128k
Target Download = 156k

Applay - > OKLakukan cara ini untuk semua ip yang ingin di limit bandwithnya via mikrotik. Dan pastikan setiap nama berbeda dan setiap target address juga berbeda.Mudah benarkan cara melimit bandwith perclient dengan simple queue.

Belajar Setting Mikrotik - Belajar Pemrograman Java - Belajar Pemrograman Pascal Belajar PHP OOP

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